#include "PrecompiledHeader.h"
#include "IGame.h"

/*--------------------------------------------------------------------------*/

IGame::IGame(const std::string& gamename, const std::string& datadir) :
	m_name(gamename),
	m_datadir(datadir)
{

}

/*--------------------------------------------------------------------------*/

IGame::~IGame()
{

}

/*--------------------------------------------------------------------------*/

const std::string& IGame::GetName() const
{
	return this->m_name;
}

/*--------------------------------------------------------------------------*/

const std::string& IGame::GetDataDir() const
{
	return m_datadir;
}

/*--------------------------------------------------------------------------*/

void IGame::OnLoopTick()
{

}

/*--------------------------------------------------------------------------*/
